"condition": ["npc_traderAhmed_trust_>=_30", "player_item_meat_>=_3"]var currentChapter = 1;
var spokeToFisherman = false;
var spokeToLadyAboutMurder = false;
quest: {
  ...
  reward: { spokeToFisherman: true },
},
function evalStory() {
  if ((currentChapter == 2) && spokeToFisherman) {
     currentChapter = 3; // Move to chapter 3
     updateView();
  }
  if ((currentChapter == 4) && spokeToLady) {
     gameWon = 1;  
     updateView();
  }
}